Stone Rush is the Web3 edition of a roguelike tower-defense game built around demon squads. The publisher describes varied run choices and positioning alongside Hexstone Mine Wars, which adds territory and mined resources. Historical downloads of ordinary Hellsquad are separate from adoption of the Web3 edition launched on September 29.
It suits players interested in defense composition and repeated runs who want to understand combat separately from resource management. If asset exchange is your main objective, verify region, account and exchange limits first. Japan entry conditions remain unresolved, so this is a review draft rather than a complete onboarding guide.
Some essential entry conditions remain unverified. Check the documented endpoint and conditions of each step.
A guide based on official sources. We have not installed, signed in or played. · As of 2026-09-30
What do you do in the game?
EDITORIAL CONCEPT · NOT A GAME SCREEN
Hellsquad Rrrush! / Stone Rush gameplay and entry paths (concept diagram)
1
Defense choices
Combine demons, positioning and Treasures against waves.
Choose demon positioning, specializations and Treasures to assemble a defense.
Respond to enemy waves and adapt to a changing run.
Decide how to use progression resources and whether to pursue territory and mining.
Evaluate gameplay use and token exchange of mined resources as separate choices under current terms.
Decisions you make
Adapt placement and abilities to the run rather than assuming one fixed squad.
Choose between combat progression and territory/resource objectives.
Distinguish stat-bearing skins from resource and package purchases.
Required entry cost and optional spending
Stone Rush: Android Web3 edition
The current Google Play base price, first-launch account/wallet requirements and Japan entry conditions remain unverified. Separate shop purchases, asset/token transactions and gameplay resource consumption.
Using mined resources in the game and exchanging them into tokens are separate decisions. Do not finalize a cash-out procedure before verifying current limits, conditions and transaction costs. · WEMADE publisher announcement: Hellsquad Stone Rush launch · 2026-09-30
HELLSHARD gameplay resources, HELLSTONE exchange routes and WEMIX payment functions have different roles. Acquiring resources, converting a token and selling externally are distinct operations. Separate event distributions from regular gameplay conditions, and do not promise market prices or realizable proceeds.
Preregistration and the planned Web3 release contributed to the selection. The publisher’s September 29 announcement now supports an Android-launch fact. Preregistration remains a past event. Historical ordinary-game growth, the new Web3 release and hypotheses about its resource economy are separate; missing Web3 user counts or future returns are not estimated.
An official-notice search result lists Japanese, but the body and relevant store edition were not verified. Japanese game support is not a confirmed fact here.