A guide based on official sources. We have not installed, signed in or played. · As of 2026-10-16
01 / PLAYWhat do you do in the game?
Sunflower Land is a browser farming game connecting crops to crafting, deliveries, meals and island expansion. Crops combine with consumable gathering tools. Food develops your Bumpkin, while materials support buildings and quests. Fishing, animals, flowers and visits to friends add activities as the farm grows.
Buy seeds at the Market and plan planting around growth times.
Craft tools and gather materials for processing or meals.
Choose Chore Board tasks, NPC deliveries and food for your Bumpkin.
Meet unlock requirements, expand land and buildings, and develop fishing or animal activities.
Harvests can feed deliveries and cooking as well as sales. Materials may also be needed for an expansion, so a larger stockpile is not automatically progress toward your chosen goal. Compare seeds and growing times after deciding whether a delivery, meal or building is the next objective. If a harvest is planned for both delivery and cooking, account for what remains after the delivery.
Gathering wood and stone involves consumable tools, while meals develop the Bumpkin. Focusing exclusively on crop output can miss those supporting requirements. Plan the preparation for gathering alongside the purpose of the gathered materials, connecting fields, resource work and building development into one loop.
The guide connects seasons with crops, fish and weather. Revisit a routine against the current requests and seasonal options rather than assuming an earlier mix always applies. Additional activities such as fishing and animals can be understood as choices supporting a goal, not a requirement to complete everything in every session.
Island expansion gives harvests a longer-term purpose
Ronin’s October 8 recap introduces Ascension Age with prestige, islands, skills and seasonal progression. After learning deliveries and cooking, deciding what to sell or retain for expansion can support a longer-term farm goal. This recap does not verify current unlock conditions, grants or rewards.
Separate retained progression from the next expansion
The June 16 repository proposal describes repeatable island expansion retaining skills, inventory and XP. It also discusses skill ranks using Skill Points and Ascension Shards. Read what carries forward separately from what supports the next expansion. Proposed levels, costs and bonuses are not treated as current requirements or an optimal build.
The Skills guide describes spending a point from each Bumpkin level across 12 trees, including crops, fruit, trees, fishing, animals and mining. Trees have three tiers, with deeper skills requiring investment; some also depend on reaching particular islands. Compare crop yield and growth with cooking speed, XP and Oil efficiency around the activities you enjoy repeating. The documented categories and tiers are not an optimal build or measured efficiency.
Separate passive effects, active skills and resets
The guide separates passive boosts from cooldown-based Power Skills used through the HUD. Higher ranks require Ascension Shards, extra points and deeper tree progress. It documents a free reset every 180 days and a separate Gem reset starting at 200, doubling with paid resets until the next free reset. Read the activity and timing trade-offs first; a reset is not a mandatory starting purchase. Current purchase prices, actual operation, earnings and all-feature free access remain unverified.
Evaluate Gems, FLOWER premium actions, wearables and farm collectibles separately from ordinary crop progression. · [4]
Assets and trading
The documented sale fee for collectibles and similar items is 10%. Resource rates depend on island progression and modifiers such as VIP; inspect the current trade quote. · [5]
Ongoing costs
Withdrawal involves verification, reputation requirements for earned FLOWER, minimums, caps and percentage fees. Network costs can also vary. · [4]
Google entry is separate from Polygon NFT/SFT and Base/Ronin FLOWER operations. Settings → Link Wallet is an asset-feature path. Transferred farms have trading and withdrawal restrictions; purchasing another player’s account is not the ordinary recommended start route.
04 / STARTOfficial entry and participation by edition
Sunflower Land browser farming
Official entry unverified
Documented scope and remaining gaps
Google sign-in and Pumpkin Pete’s initial guidance.
Acquisition and account setup
1
Open sunflower-land.com/play and choose Create Account. [2]
Reach the initial account options.
The URL and label are documented; current game controls have not been checked.
2
Choose Google Login and authenticate with your own account. [2]
Start the farm without preparing a wallet.
Authentication was not performed. Existing-wallet entry is a separate option.
Actions and gameplay after launch and sign-in
The following guidance comes from official documentation. Use it after completing acquisition and account setup and gaining access to this offering.
1
Follow Pumpkin Pete through the initial crops and tools. [2]
Learn Sunflowers, gathering and Chore Board tasks.
Use the current tutorial prompts.
2
Inspect NPC deliveries, meals and land requirements to choose a next goal. [3]
Connect crops to useful recipes and unlocks.
No initial market or withdrawal operation is required.
These are editorial selection points inferred from official gameplay descriptions. Display order is not a rating; upcoming access and unknown conditions retain their offering scope.
Why compare this game Compare managing creature training, prayer and land placement rather than seasonal crop planning.
Assign Axies to training or prayer and manage land placement and time. Compare it when allocation and adjacency of owned items appeal more than directly controlled combat.
Why compare this game Compare processing resources with tools and machines to make furniture and clothes rather than focusing on orders, cooking and expansion.
A life game connecting tool-based gathering, machine processing and crafting furniture or clothing. Plan around Moxie-dependent experience and the land access needed for activities.
The official FAQ describes Yakkamon as a separate FLOWER title that does not replace Sunflower Land. Compare Sunflower Land’s harvest and order loop with Yakkamon’s announced creature assignments and farming. A shared token does not establish identical access rights, progression or current player counts.
What cost, language, wallet and Japan eligibility conditions apply to each edition?
Sunflower Land browser farming: Availability: Needs recheck / Entry cost: Needs recheck / Languages: Supported language list not verified / Wallet at entry: Needs recheck / Eligibility from Japan: Not verified
Is Sunflower Land required for Yakkamon?
Yakkamon is a separate title from the same team. Its FAQ does not require Sunflower experience or holdings for registration. Keep farming and creature collecting distinct.
The conditions behind this question currently have the following assessment. Check this edition’s conditions and official entry guidance before deciding. Sunflower Land browser farming — Entry cost: Needs recheck; Sunflower Land browser farming — Wallet at entry: Needs recheck
Historical public accounts about Sunflower Land. Device and current distribution channels are not established.
Observed · Selected accounts; no positive-share score is calculated.
Examples of enjoying continued farming and weighing progression or additional purchases.
Personal accounts from 2023–2024, not verification of current language, eligibility, prices or mechanics, editorial gameplay or measurements. No positive-share score is calculated.
Hive / Ecency · · pegasusxx
cozy and relaxed vibe
Translation: cozy and relaxed vibe
A 2023 account praising timed return visits, farm customization and social play; old Gold Pass prices and events are not current entry conditions.
A 2024 account about early-level resource limits and making versus buying materials; purchases are not deemed mandatory, and old exchange rates or gas costs are not current prices.
Dated network-publisher recap. Sunflower Land update statement, not current client, participation, rewards or account test.
Used for gameplay or background context in this article. Current access, cost and language conditions are assessed separately through field evidence for each offering.
Proposal/design discussion. Retention and expansion relationships, not current live balance, fees or guaranteed unlocks.
Used for gameplay or background context in this article. Current access, cost and language conditions are assessed separately through field evidence for each offering.
Documented skill-point/tree/active-skill/reset choices, not optimal build, current purchase price, earnings or actual client operation
Used for gameplay or background context in this article. Current access, cost and language conditions are assessed separately through field evidence for each offering.
Sources for player accounts
Historical public accounts about Sunflower Land. Device and current distribution channels are not established.